Tuesday, 29 March 2016
Art Dump Part 1
Ok so I havn't been able to access the blog for a while becasue google decided to change something. I managed to get it back a few weeks ago, so I'm going to do an art dump this is mostly to show off my best work and what i'm currently working on.
To Start off I'm going to dump my mechs which are the most recent W.I.P.
One of my personal favourites the Catapult. I Originally started modeling this to put into the Table Top Simulator which took all of five minuetes to learn but unfortaunately due to the unusual method of importing a model to table top simulator (which requires pastebin) I decided to focus on modeling it for my own purposes.
Low Poly - Originally intended for Table top Simulator. the legs are going to be re-modeled to add a little more detail and make them less blocky.
High Poly - I'm currently in the process of making it into a high poly model which I intend to use as a test peice for substance painter.
Texture Maps - These are not the final texture maps, I'm simply baking these as test peices to learn substance painter.
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