just a quick update, i haven't posted in months. i have been getting my self in order trying to work out what do and find a job sadly no luck on the jobs front. however i have picked up the summer bus again and started to finalize the texture, its going smoothly so far hopefully i can get some renders up this week. :). i have also started working on a scene but i decided to build it in enemy Territory quake wars. i was listening to a video of Tim Willits explaining how he got into the game industry an how he became lead level designer at iD Software when inspiration hit me, so i decided to bash out a quick level which turend out quite nicely so i spent 2 weeks developing it :) hear's a taster.
hope you enjoy the teaser, its quite obvious what it could be :D. the scene is at 70-80% completion, all i really need to do is add a few more static custom mesh's and better ambient lighting. while im making a post ill through this in there too, im currently cleaning it up should be ready for unwrapping and rigging very shortly seeing how it shares similar components to the mad dog :).
isn't she a beaut? :D. once the Timberowlf is complete i will be uploading some renders of previous models as well as new models with statistics and textures sizes. enjoy and Merry Christmas.
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