Thursday, 9 December 2010

strange error

ok so i keep getting this strange error :S not a clue whats up with the model, ive check it over sevral times in max and it appears to be fine.

"Two or more faces share more then one edge. this model can not be subdivided until this is corrected."

sounds like a stray vert, but as i stated earlier i cant see the problem in max :S

Monday, 6 December 2010

character base

thaught id work on the finale project today and start modeling my character base mesh. so far ive gotten the legs and most the torso done, but having issues with the breast, they dont look right they look a bit square :S... anyway gunna continue doing my chatacter this week and jump back to mudbox again next week.

Saturday, 20 November 2010

issues

X_X just noticed i had offset the object a little, giving me errors with the mirror, it was easily fixed thanks to my genius backing up methods hahaha XD. going to tidy it up now, and add an eye and antennas

pictuesss

right soo got some pics finaly, dont like the arms, honesty i can do better, but for some reason i have a mind block on how to make them, iam rather happy with the legs thou, even if the feet look a bit square XD.



Friday, 19 November 2010

Working

Working on the arms and legs again,was having trouble with the first ones being all... weird and not very neat :p anyway i have built new ones :o they look alot better, although the hands (claws) could be much better. i just have to attach them to the body now and make an eye, then tidy up the loops a bit more. pics will be posted towmorrow seeing how its late XD.

Tuesday, 16 November 2010

Alpha Centauri

right soo was given a peice of concept art by dean. which is his intrpritation fo a doctor who alien called the alpha centauri. so started the blue prints today in class and got them tweaked and ready for max.







also started the block out at home, which really didint take long, i simply created a spline, put a curve in it, accordingly quite happy with the basic shape of the body, but the arms need alot of work which i will continue with later tonight. if i can get the arms properly sorted and cleaned up, i could possibly have this ready for mud box for thursday.



Monday, 15 November 2010

Mudbox again

Been mainly playing with mudbox today. did a bit to my lizzard but didnt like. and did another one ive started to paint him, hopefully help me get a feel for textureing in mudbox. anyway 2 pics.