Saturday, 13 March 2010

more animations

well finaly done some more animations getting the 5th rendered off later heres what ive done

improved walk cycle



Idle (MAY require fullscreen mode)



Holster


will post the other 2 animatinons later

Tuesday, 9 March 2010

finaly an update O.O

ok so i didnt post any textures, mainly because i got swamped with the prensetation and the fact that UT3 crapped on my level -_- stupid game engine that it is, anyway got a basic walk cycly here. anyway here are the video there all the same just incase 1 donest work the other 2 might, there all diffrnt qaluity too.

2 second HD http://www.youtube.com/watch?v=szyhjuTZ8es



26 second low quality http://www.youtube.com/watch?v=pT_NFHsOaaM



26 second mid range (better) quality :P http://www.youtube.com/watch?v=65XqFyeqNzE

Friday, 5 February 2010

UV template

got him UV mapped now :) just the small things and legs to unwrap still but hes pritty much done, maybe need to tweak the map too. I shall start to texture him later this weekend or nextweek. seeing how the Krall model doesnt require a template, i think it will be best to fit my UV layout to the Krall to reduce the chance ofbugs or errors when importing to game.

pics

enjoy





P.S head still needs working on :)

Friday, 22 January 2010

Uodate

finaly finished his Armour, he now has Power Fists and a gun (not shown in these renders) just a few more accesories to model and hes fully completed aready for UVWmapping and Textureing :)

Enjoy







Thursday, 14 January 2010

Armour

started modeling his armour this week, almsot done his torso armour shouldn't take much longer, ummmm gunna start with his hands this week, dount think they will take too long either ignore his "flesh" colour i was just experimenting, think ill be giving him a more human tone/borg (if you seen star trek).

Enjoy





Saturday, 9 January 2010

Technical Issues

had a few issues with my max files simply fixed.

hear are the new legs ive made, i thaught id re-model them these seem to be much better then the last set, gunna re-do the arms later too started modeling armour and equpiment, Pics...more to come

Tuesday, 5 January 2010

Holidays over

holidays are finaly over, this year best be better then last.

Anyway been messing arround on Quake 4 Editor/Sand Box 2 lately and continueing my character started to model his armour and started to detail the blocking out will post pics later this week.

Enjoy

Tank-Trev